Thin Instances of GLB with physics


I am able to make thin instances of meshes created in BJS and have them have physics for each. However, when the mesh is an imported glb, the physics bodies will not be attached to the instances or the original mesh. Is there a way to make this work?

Thank you

I believe there is a way but we need some PG repro from you to understand more correctly how it is possible to help :slight_smile: