At the moment, refraction is effective for external meshs.
To allow the surface of an mesh to refract other mesh inside the mesh. It can make the effect more realistic .
(If Iām wrong, please tell me how to do it )
At the moment, refraction is effective for external meshs.
To allow the surface of an mesh to refract other mesh inside the mesh. It can make the effect more realistic .
(If Iām wrong, please tell me how to do it )
@Evgeni_Popov might have a trick but it is an incredibly hard situation in general to handle 100 % correctly and fast.
My trick would be to take a photo and be happy with it
Or use a ray tracer, like in Path-tracing in BabylonJS - #125 by PichouPichou