Treha.online : Hero's Journey

Hi yah.

I’m gonna post some progress pics of the game I’m building if yah don’t mind.

https://Treha.online

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Start with some memories



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Where we’re at

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Like - Hero’s Journey on .io. : )

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Huge!! Congrats

Thanks :wink: It will be a game, by god.

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Fantastic… : )

holy cow what an experience

i don’t really understand what’s going on in the game or how to control it properly

but i was as amused trying as i was confused, hahah, cheers friend!

:wave: Chase

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@withADoveInOneHand

if I wander out passed 2-3 thousand units from the origin I start losing precision - models get the jitters etc

that’s very interesting, i wonder why that would be the case

i wouldn’t expect javascript numbers to lose precision as they get larger, i wonder why you see those kinds of effects

i would rather expect jittering to appear when the environment’s scale is too small

:wave: cheers

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Working on mobile movement and cam behavior, then i will turn mulitplayer back on.
I’m hitting 14 fps lows atm with tons of room for optimization (still need npcs and sound)

Got everything in the scene tied to the origin now so the world is (pending loading and storage) essentially limitless.


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