Using an orthographic camera and useLogarithmicDepth at the same time makes the scene rendering out of order

https://playground.babylonjs.com/#S9ZVJ5#21

Logarithmic depth buffer is not compatible with orthographic cameras. I guess we should add a line about it in the doc…

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pinging @PirateJC

Maybe we should also log an error/warning in the code?

Done:

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