More like this where the mesh is a disc and the icon should be in the middle of the disc and be white.
I might have to resort to manually changing the fill of the svg, but it would be awesome if there was a way to invert a texture
More like this where the mesh is a disc and the icon should be in the middle of the disc and be white.
I might have to resort to manually changing the fill of the svg, but it would be awesome if there was a way to invert a texture