Yall know you can flip the texture right away with what I mentioned above right? No need to mess with the UV prolly.
Yall know you can flip the texture right away with what I mentioned above right? No need to mess with the UV prolly.
Actually the more simple solution of the case belongs to @Pryme8, but mine (with vScale) will work with all textures, not only dynamic ones.
I am glad that we solved this puzzle