Hi,
I’m trying to get the vignette working from scene.imageProcessingConfiguration.vignetteEnabled = true;
but it seems that is only affecting the geometry and not the scene clearColor:
https://playground.babylonjs.com/#J9H084#229
But if using a PostProcess, it seems to work ok (but it needs to add an fxaa postprocess to get rid of the antialiasing):
https://playground.babylonjs.com/#J9H084#230
So, is it possible to enable the vignette to affect the whole scene (meshes and background) using scene.imageProcessingConfiguration instead of creating a separate post process?
Thanks