I am trying to work on a collection of “flashy” VR demos on glitch.com to help people in the arts/arts-gaming community get into babylonVR. I already have a good “empty space” demo: Glitch :･ﾟ✧ . I am now working on a VR city demo.
I want to change all the buildings in this into wireframe, but for some reason, the way I am doing this is wrong, can I get some help: Glitch :･ﾟ✧ (I start using the asset manager on line 115).
Somehow, I’ve actually solved this problem before in another demo, but for the life of me, I can’t see what I’m doing wrong in this demo; other eyes would probably help.
(I know the problem has nothing to do with VR, it’s just I will need some basics help, while I put all these demos together, and ship them out to the VR community).