Update on babylonjsvr starter pack:
This is a collection of five sketches (so far) on an external playground site, glitch:
- cloth is a crazy physically rendered materials example
- particle is a bright particle pulsing and lighting up the scene
- vr is the basic example with a grid for the floor
- city is a tron like city over the basic example
- city sliding and gliding, is car like or idk plane like? smooth moving over the city
here are some current issues in case anyone is interested in this
- smooth rotation (right now rotation and teleportation are tied together; I believe I have to disentangle them, and then making smooth rotation should be easy)
- collision in VR is not yet officially supported (I believe I’m right about this), but there is collision in regular babylon, I am looking at how to implement it in VR
feel free to HMU if you wanna join on these adventures
also, I am following the “cool examples from the playground thread carefully” and trying to lift stuff and shove it into vr, but if you feel like damn I want to see my stuff in vr @ me <3