Water reflection issue

Hello, guys. I got issue about the water material.

when I set colorBlendFactor, the bottom of the ball was white.

If set colorBlendFactor to 1, the reflection was not correct.

How to set the ball reflection correctly without white bottom part.


Maybe similar to this topic ?

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thx for your reply, but update babylonjs to 5.0.0 and set disableClipPlane to false not work.

The water material has not been updated yet, so it is really meant only to be used on a plane at the time.