WaterMaterial breaks when using on imported glb mesh

Hi everyone,

Please see here: https://playground.babylonjs.com/#88CB6A#192

The outline is where the plane is supposed to be.

Best wishes
Joe

No wait, it is still broken even with scaling applied in Blender (https://playground.babylonjs.com/#88CB6A#193).

Ohh, it is vertex based. It tries to wave the 4 vertices of the plane…

Make sure to sufficiently subdivide the plane. https://playground.babylonjs.com/#88CB6A#194

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