WaterMaterial - windForce not working on custom mesh

Hi,

Can WaterMaterial work properly on custom meshes instead of just GroundMesh? I cannot make the wind to animate on a custom mesh. I can see the waves try to do some bumping, but they never animate.

Here’s an example:

Ok, as usual few minutes later I found out that I had to scale the wind force to something like 1500.

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