[Thanks for ping, sebavan!]
Babylon AR (or Babylon CV; we’re working on it ) is brand new this year. To your point about Babylon.js having “no real ar implementation,” Babylon AR is directly intended to fill that gap. You are correct that the current capabilities are built around marker tracking, mainly because we could stand up that capability very quickly. We plan to keep adding new capabilities to it, though; and as sebavan has suggested, SLAM (marker-less world tracking) is on the list of technologies we’re looking into.
Scanning up the conversation a bit, it sounds like you’ve picked a very interesting, if challenging, bachelor’s thesis. How quickly do you need to move forward on this? If you have sufficient time, as I said, we are hoping to add new features to Babylon AR in the near future. However, if you need to move forward very quickly and the capabilities you need aren’t available yet, I would encourage you to either look for ways to use marker as a stand-in solution or to go with something like 8th Wall. Marker-less tracking is a difficult problem at the best of times; and, given that and the other work streams currently in flight, I unfortunately can’t make any guesses about when Babylon AR might start adding such advanced features.
Hope some of this was helpful/informative, or at least interesting. Good luck with your thesis!