Hi, i receiving randomly this error “WebGL: context lost.” on Iphone XR/11/12/13 also latest version of with IOS 17, with both Safari and Chrome.
Any advice on how to handle this error?
Thanks,
Matthew
Hi, i receiving randomly this error “WebGL: context lost.” on Iphone XR/11/12/13 also latest version of with IOS 17, with both Safari and Chrome.
Any advice on how to handle this error?
Thanks,
Matthew
Try with engine.disableUniformBuffers = true
Thanks for the support, we finally figured out that the problem was mainly due to using .hdr maps in the scene.
Replacing with .env doesn’t seem to be this problem anymore.
Thanks for the support.