Hello,
I’m looking for a way to integrate 2D graphics with BabylonJS - ideally some way to draw polygons, strokes and lines in 2D and share a texture into BabylonJS within WebGPU context.
Best I could see is Contrast Renderer, though this is for Rust (with Emscripten example):
And others I’ve been looking into are Fabric, PIXI - perhaps even an SVG lib (if there is an elegant way to get this into a texture).
Looking for suggestions or ideas!