webXR error in docs

Checking listed problems with playgrounds in docs. This one fromhttps://doc.babylonjs.com/divingDeeper/webXR/webXRARFeatures

Do not know enough about await to figure it out but it seems xr is used before it is ready

pinging @PirateJC and @RaananW

This is an AR experience that requires certain features like plane detection. Try opening it on a supporting phone (modern android), it works well. Otherwise it fails, as there are required dependencies. It’s documented in the docs, but if it’s not clear enough I’ll make sure to notify better :blush:

Just working through PGs that are listed as having an error during the docs build so tried the playground without reading the page. Will add an image directly to inline playground format.

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