WebXR will be the winner but WebVR is still the only supported VR in many devices.
And polyfill is the solution, most times.
But in the babylonjs-playground, there is no way to use it, is there?
Please add an option (or any other way) to activate/use WebVR to WebXR polyfill
to be used it in a playground.
There are some playgrounds but none of them is running. Mostly with this code:
var url = "https://cdn.jsdelivr.net/npm/webxr-polyfill@latest/build/webxr-polyfill.js"; var s = document.createElement("script"); s.src = url; document.head.appendChild(s);