When i move camera,the transparency is strange?

i dont konw why,i just rotate the camera,but different tansparency appeared,if i move quickly,the transparency is not smooth.By the way, the roof‘s transparency looks different from wall,is that normal?
https://www.babylonjs-playground.com/#MPIDNW#3


It’s an interaction with the ground created by createDefaultEnvironment.

As all elements are transparent, they are rendered in a depth sort order. Depending on your camera view, the ground is considered farther or nearer than some elements in the scene, so will be displayed before/after those elements, changing the apparence.

If you disable creating the ground, you will see there are no problems:

https://www.babylonjs-playground.com/#MPIDNW#5

oh! It works.
Thank you! :grinning: