I have built custom mesh with the aid of triangles, and there is a problem in my design in rotation and zoom in/out. I mean when I rotate or zoom in ( or out) some of my triangles vanished.
the following url is my PG ( with the tiny part of my geoJson ) and when you rotate it you can see the problem:
and this is my Final Model:
camera.minZ to a low value
camera.maxZ to a high value
Thank you so much, I set camera min and max, But the problem doesn’t solve.
refresh your mesh bounding box
how can I refresh mesh bounding box?
@jerome, do you mean something like this? (A previous post from you haha)
I just added
to my code but again the problem didn’t solve.