Hi !
This playground shows that we have to scale AxesViewer
at 0.74 to match a babylon unit, is that the expected behavior ? Why AxesViewer is not 1 by default ?
Thanks
Hi !
This playground shows that we have to scale AxesViewer
at 0.74 to match a babylon unit, is that the expected behavior ? Why AxesViewer is not 1 by default ?
Thanks
It looks like it’s on purpose
I guess for legacy reason. the use of axisViewer is to display axis, not to mesure the world unit.
I agree it’s a bit weird.
Did you see that before @Philippe ?
Unfortunately, I don’t know more. My changes did only format this part.
From what I can see from the git history the value 0.275
seems to be introduced in use cylinders instead of lines · BabylonJS/Babylon.js@d3d8de8 · GitHub by @TrevorDev maybe he has some insights ?
Looks like it’s for no special meaning. if you want to update the scale for a unit instead, feel free to open a PR