Why iPhone devices are crashing while importing a GLB model?

Hello everyone.
Here is the playground.
https://playground.babylonjs.com/#WGZLGJ#5531
Im Trying to run this playground in iPhone 13 (v15.44)
But it is Crashing and reloads automatically

Hey welcome to the forums!

there are 4096x4096 textures in there which in my experience is a quick route to crashes on iOS. I would try 2048 of if you want to be super safe, breaking things down into multiple 1k textures for mobile.

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@br-matt , Did you try using a ktx texture in combination with dimension deduction and notice better stability?

Yeah, and using separate ASTC format assets just for iOS to keep memory down even further

Thank you,
For you quick reply, Im trying this solution.
Thank again :blush:

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