Why is Bone Scale Resetting During BoneLookController Update?

Hey all,

I’m trying to scale a bone before updating the BoneLookController, but the bone scale is being reset by the controller. If I scale the bone after updating the BoneLookController, the scaling works fine, but if I try to scale before updating, the scaling doesn’t take effect.

Is there any way to scale the bone before updating so that the BoneLookController can orient it towards a specific direction?

ping @Evgeni_Popov

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This PR will fix the problem:

However, as explained in my comment, I don’t know why the scaling is lost in the first place…

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Thanks, @Evgeni_Popov ! Your help was invaluable and solved the problem. I really appreciate your support!