I’m working on a project for a customer, where I’m having problems with z-fighting
Here is a stage build: campus Albano
As you can see when you move the camera around the ground and buildings fighting.
What steps I’ve already tried:
I tried setting the buildings in it’s own render group, but that introduced another problem where because of the building being below the ground in some places, it would not render correctly.
I though this might help. tried setting it on both the buildings and the ground, but it also rendered strange
And I could not see any improvements
material.zOffset = -2
Tried setting zOffset on the loaded building materials, but without any change.
It seems that the z fighting is
Any suggestions on how I can improve the Z-handling?