Hello everyone!
I came across a small problem with coming close to the object/mesh. Basically user (camera) cannot go to the object very close because it’s just disappearing.
I believe what’s going on is I can see the area from the “near plane” to the “far plane” but I can’t see “camera position” to “near plane” (that’s how I explain it to myself)
I’m not aware of this restriction. If you set the minZ to less than or equal to 0, then it will be reset to 0.1, but you should be able to set to a value between 0 and 0.1 no problem?