I have a question regarding the visibility property when exporting from 3dsmax to gltf.
In the documentation it looks like the object visibility should transfer from 3dsmax to gltf but it doesn’t seem to be the case. Same thing with the animation of the visibility.
This is how I set it up in 3dsmax. Is this the right controller for it?http://prntscr.com/sddrkv
I created a playground with a gltf file I exported from max. The static box should have a visibility of 50% and the moving one should fade from 100% to 0%.
Let me know if you have any questions.