Dears, Dear fellow BJSers,
As some of you may already know, the collision system currently only checks the front of a mesh.
This is per design and in essence, to save performance. Fair enough, in my opinion
Recently, I have posted again on this topic asking if, by any means, it would be possible to activate collision on both sides for a specific mesh.
In my case, I’m using some alpha blended capsule shapes for elevators and some other capsule shape-like meshes as a window. Nothing that cannot be worked with a duplicate or a dummy collider. In fact, I guess it would have taken me less time to just do it instead of posting (lazy me )
However, may be Yours have more complex scenarios where this ‘nice to have’ request would eventually make your day?
If so, please state it here or simply like this post. Knowing that it would be quite a bit of work for the team to fullfil this request.
If we collect a number of ‘Yes, please’, we’ll consider opening a PR (for the future, likely after the release of v6).
Meanwhile, happy BJSying to you all and have a great day