I am currently extending the
setParticles() to implement custom billboarding.
The private fields like
_normals32 are pretty necessary in my case, but Typescript would not allow accessing these fields as they are
Is it possible to change these fields to
protected, or is there any workaround without casting them one by one like
this["_camera"] as Camera?
Yes, there’s no problem to change these fields to
protected: are you willing to make a PR for that?
I have created a PR changing all private to protected:
I want to take this opportunity to say that you guys are amazing!
The speed of answering questions and providing support is blowing me away.
I am really enjoying playing with Babylon.js and am grateful to have a chance to contribute (a trivial one though lol) on this project!