Adding api file in the material folder

Hi everyone,

I found that there are some features that have an api file and some that have not,
is it possible to add the ‘api’ file to material and texture to have an equivalent to Meshbuilder ?

//MeshBuilder.ts
export const MeshBuilder = {
    CreateBox,
    CreateTiledBox,
    CreateSphere,
    CreateDisc,
    CreateIcoSphere,
    CreateRibbon,
    CreateCylinder,
    CreateTorus,
    CreateTorusKnot,
    CreateLineSystem,
    CreateLines,
    CreateDashedLines,
    ExtrudeShape,
    ExtrudeShapeCustom,
    CreateLathe,
    CreateTiledPlane,
    CreatePlane,
    CreateGround,
    CreateTiledGround,
    CreateGroundFromHeightMap,
    CreatePolygon,
    ExtrudePolygon,
    CreateTube,
    CreatePolyhedron,
    CreateGeodesic,
    CreateGoldberg,
    CreateDecal,
    CreateCapsule,
    CreateText,
};

I am not sure to understand the ask.

For material you simply new ...Material( Those objects have been introduced for back compat only. How would it look like for materials ?

Well, in this case it is ok, I have a project where I need to create some materials based on some parameters.