Hi all,
some functionality in my app that relies on Additive Animation stopped working in Babylon 5. As a first step, I went to the Playground example for Additive Animation from the documentation and found that the two poses Sad Pose and Sneak Pose are no longer working in Babylon 5 but look correct in Babylon 4.2.
I’m guessing that whatever broke this Playground is also the root cause of my issue, because my app is doing the same thing, ie taking a pose and applying it as an additive animation on top of existing animation. Any chance someone could look into what’s going on? It would be much appreciated.
This is caused by a change that we made to the glTF loader for the animation curve editor. Basically, the frames now default to 60 fps instead of 1 fps. cc @carolhmj