addToBone Is not rendering the Object

Hi Guys,

The use case is i am importing the 3D human model and trying to change the hair style. The hairstyle is also separate model so i am importing both. In order to achive this people suggest to change the parent of hairstyle mesh or try attach to bone method. I tried both in changing the parent the hair mesh is not properly fit to avatar head. and in attach to bone the the hair mesh is not rendered.

I am new to babylon. Need help.

with attachToBone

with applying parent

It will be hard to help without a repro in the Playground…

Maybe it’s the transformation of the hair style object that makes it appear out of place?