After cloning the model, from the model side, you can see the model behind it

After the model is instantiated
var newInstance = mesh.createInstance(“i” + index);
After cloning the model, from the model side, you can see the model behind it
Does anyone know why?
model.material.alpha = 1;
model.material.alphaMode = 2;


Are these trees separate meshes or a single mesh?

It seems to be a problem with transparency and objects not being sorted correctly (if they are multiple meshes). Maybe the bounding boxes are wrong (too large, making the sort fail). Having a repro in the Playground would help to find the problem quickly.

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Thanks for the reply, it was the model that set up the mixed transparency issue

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