Alpha blend not working anymore on PBRMaterial?

If I’m not wrong, it seems alpha blend mode is broken into both latest & stable BJS versions:

https://www.babylonjs-playground.com/indexStable.html#B4T9HT#1

  • groundmtl.transparencyMode = BABYLON.PBRMaterial.PBRMATERIAL_ALPHATESTANDBLEND will work
  • PBRMATERIAL_ALPHABLEND & PBRMATERIAL_ALPHATEST acts like PBRMATERIAL_OPAQUE

Is it me missing something?

OK forget this, mistake on my side: I just had to set my albedoTexture hasAlpha property to true…

2 Likes