Hi all,
I am using defaultrenderingpipeline using below lines of script
var defaultPipeline = new BABYLON.DefaultRenderingPipeline(
      'default',
      true,
      scene,
      [camera]
    );
Then I enable fxaa using below code
defaultPipeline.fxaaEnabled = true;
And I am using msaa on event basis using below code
camera.onViewMatrixChangedObservable.add(() => {
      defaultPipeline.samples = 1;
    });
    scene.onBeforeRenderObservable.add(() => {
      defaultPipeline.samples =4;
    });
Using these AA methods, the scene is partially antialiased. But still there are some aliasing effects. Any other tips to get rid-off it.