Babylon 9.0 Release Video Community Contributions

Its been a while we contributed a video.
Its from our web app Buildplace. Unfortunately german interface.

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Hi community! I would like to submit two projects for consideration:

1. CodStack CodStack is a tool built with Babylon.js, Vue, and Nuxt UI designed to solve the workflow issues of using 3D asset packs (like those from Kenney or Kay).

While asset packs are great, assembling them purely through code is tedious, and pre-assembling them in external software reduces flexibility. CodStack makes assembling 3D models as easy as playing with blocks. It allows you to export structural JSON data that can be easily loaded into your web projects or re-imported for editing.

Video: https://youtu.be/mbET5EXGsl8?si=tyyQjffi1_QlFVgu

2. CodMarbles A multiplayer marble run game. I built this simply because I enjoy the physics of watching things roll! It features multiplayer support for racing with friends.

Video: https://youtu.be/516sLEcPYjc?si=hVn2CDf9_MHfEKBs

Can’t wait for Babylon.js 9.0!

7 Likes

I’m loving all of these here, such amazing creations :star_struck:

I’m almost too shy to share my little project here. But here it goes anyway!

CosmoKick.io is a free to play physics based football game, with jetpacks and special abilities.

Here is a short clip of the gameplay and menu scene:

10 Likes

It’s not much, but you could include my Pong clone if it’s interesting enough.

Pong: Single player vs AI in TypeScript and Vite - Tutorials and tips - Babylon.js is the post and it has a video clip.

I was hoping to be further with my port of Kitchen Chaos, but this loader issue has set me back.

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I’d love to submit one of my demos for consideration in the Babylon.js 9.0 release video.

:link: Jurassic Park Demo
https://www.hiteshsahu.com/lab/jurassic-park/

This is an interactive 3D experience built with Babylon.js, focused on immersive scene design, lighting, environment setup, and real-time interaction. It explores cinematic atmosphere and user engagement inside the browser.

Thanks for putting together these amazing release videos every year. Excited for 9.0! :rocket:

9 Likes

I’m working on a game called Jigsaw Puzzle Palace that I’ll be releasing on Steam.

The puzzle pieces are built dynamically using Babylon’s curve tools, and PBR materials are used for the pieces and tabletop.

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Here is my short entry! It is the game I’m slowly building as a hobby/side project. It is a multiplayer extraction looter game with deck building mechanics :joker: :smiling_face_with_sunglasses:

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Hi all! And welcome to the Medunverse:

Beta version. Thanks for watching!

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While working, I usually have white noise, rain, and other nature sounds playing in my headphones.

But after listening to the same track too many times, I can almost memorize exactly when the next thunderclap is going to hit. (›´ω`‹ )

Although there are many great online audio mixer websites, they always felt like they were missing a little something. So, I decided to try building a 3D mixer using Babylon.js, featuring a randomized playback system for the audio.

You can freely combine different scene blocks. The types and scale of the blocks will generate different natural sound effects. For example:

  • Trees: Wind rustling through leaves

  • Houses: Cafe ambience

  • Rivers: Flowing water sounds

Different scales will even create ecosystems! For instance, if there are enough trees, you’ll start hearing insects chirping, birds singing, and more.

Come and discover what sounds you can find! ( ´ ▽ ` )ノ

No inspiration? No problem! I’ve pre-made a few scenes for you to check out:

Want to try it out? Click here

Want to check out the source code? You can find it here

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Niiice, so chill ^W^. I’ve built this tiny world. But in your demos I heard different sounds, when I built mine I can hear only the flow of the water (when I removed the river place became silent at all)

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Thank you for liking it! What a wonderful tiny world. It also helped me notice a minor bug—this scene should have had cafe background sounds. I’ve fixed this issue now. Thanks again for your support!

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Here is my own contribution with Cosmos Journeyer :slight_smile:

Here is a preview of the clips:

Can’t wait to integrate the new features of Babylon 9 to make it look and feel better ^^

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We need elite dangerous in web!))) :heart_on_fire:

1 Like

Hey everyone! Catching the deadline just in time.

Here’s a glimpse of a survival horror project I’ve been working on. Focusing on atmosphere, custom UI, and some creepy vibes.

Hope you like it!
You can try it here here subject_492 by mpoapostolis

9 Likes

I am glad to present “Quite featured Babylon.js IFC Viewer” :slight_smile:

Load IFC models and explore Project Tree, try different Picking modes, press F and R and don’t miss Clipping service!
Work in progress, updates here - Babylon IFC Loader - Load, Render and Export .icf Files

More info at the source -

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You’re welcome to use my driving simulation!

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@Tr909 Do you have the live link?

Hello everyone!

Recently I have started to make a tank game with Babylon JS and Havok as a hobby project. So here how it looks atm.

Tank Physics:

20vs20 Battle POV:

20vs20 Battle Birdview:

Thanks to Babylon JS community for your work and support! You guys are awesome! Looking forward to 9.0 release!

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Hi all! I also hope Big Bot Battle can be a part of the Babylon 9.0 release video!

It also uses Havok and the new Selection Outliner by @noname0310 @fuyutami @Evgeni_Popov :smiling_face:

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Deadline, oh my, I gotta make a video fast :wink:

Chatbots hallucinating together:
(but also babylon GUI elements)

XR Hands:

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