Babylon.js does not work on iOS 14.2 Safari browser

we are not even called as the console do not display bjs version

yeah, but the bjs version in console doesn’t come before engine is created :smiley:
so i was thinking if that silently fails, maybe the catch event has more information why

possibly an iOS 14.2 issue (will link this thread there too)

It works fine for me on iOS 14.2 Developer Beta 2, with both WebGL2 toggled on and off

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excellent news!!!

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