Hello friends,
I started to collect the Inspector v2 Custom Extensions Collection
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The current list of custom extensions (one needs to install it by clicking at Manage Extensions icon at the topbar right and then on relevant extension).
Import GLB Tool
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Click “Load GLB File” to import a model
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Click the model name to select it in the Inspector
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Use the Clone icon (brown) to create independent copies
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Use the Instance icon (green) to create lightweight instances
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Click Delete icons to remove individual items
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Toggle “Auto-select loaded model” to control selection behavior
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Use “Dispose All” to clean up all loaded models
Capture Toolbar
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Click the “Capture” button in the bottom toolbar
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Screenshot is captured and displayed
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Click “Save” to download the screenshot
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Click “Delete” to discard the screenshot
Dispose By Type
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Open the “Dispose By Type [Experimental]” tool
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Select object type (Lights, Meshes, Materials, Textures, etc.)
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Check items you want to dispose
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Click “Dispose Selected” to remove them from the scene
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Use for quick cleanup of large scenes
All preinstalled Service Definitions are listed at Info tab.
For example, Reflection Probes - Scene Explorer integration for Reflection Probes
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Adds “Reflection Probes” section to Scene Explorer
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Properties pane with four sections:
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Meshes in Probe Renderlist - View and manage meshes in the probe’s renderList
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Add Mesh - Add available meshes to the renderList (with geometry/PBR material filtering)
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Materials Reflected This Probe - View materials using the probe’s cubeTexture
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Add Material - Assign probe’s cubeTexture to available PBR materials
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Add/Remove icons for easy management
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Auto-refresh on changes
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Smart filtering to prevent conflicts
The link - https://inspector.babylonpress.org/
The source - GitHub - eldinor/Babylon.js-Inspector-v2-Custom-Extensions
Feedback and PRs are welcome! ![]()

