Babylon Toolkit Meets Unity Package Manager

# Git Installation

In Unity’s Package Manager

Click “+” Button ➔ Add package from git url…

Community Edition

https://github.com/babylontoolkit/communityedition.git

Professional Edition

https://github.com/babylontoolkit/professionaledition.git
3 Likes

# Local Installation

In Unity’s Package Manager

Click “+” Button ➔ Add package from tarball…

Community Edition

https://github.com/babylontoolkit/CommunityEdition/releases

Professional Edition

https://github.com/babylontoolkit/ProfessionalEdition/releases
3 Likes

I’ve played Burnout just right now, and I still can’t wrap my head around all the technical stuff you had to deal with while working on the Toolkit and making it this far… :crazy_face: :crown: :muscle:

You’re a master of both worlds!

Did you design the statues in the game? :wink:

1 Like

Nah… All the models for the city were generated using Fantastic City Generator | 3D Urban | Unity Asset Store

My toolkit easily exports all that content to industry standard images, scripts and gltf files for use in BabylonJS

1 Like

Hi @MackeyK24

I’m currently working on a project using Babylon Toolkit in Unity 2022.3.58f1, and I’m running into an issue during the script compilation phase in Babylon’s export window. It keeps throwing an error stating that a pro tools license is required to build the project.

Details:
Unity Version: 2022.3.58f1
Babylon Toolkit Version: 7.38.1 - R1
Error Message: “A Pro tools license is required to build the project.”

Interestingly, I don’t get this license error when I use an older version of the Babylon Toolkit, like Babylon Editor Toolkit - Professional Edition 5.0.0-A24.9x. However, the error reappears once I upgrade to a higher version (Babylon Toolkit 7.38.1).

I’ve checked my Unity settings and licensing, but I can’t pinpoint why this happens.

Has anyone else encountered this issue? Is there a specific configuration I need to adjust or a known bug with the higher versions of the Babylon Toolkit? I’d love to know if there’s a workaround or fix.
Thanks in advance for your help!

Best regards,
Sonali

The current version of the PRO toolkit requires a license to access all the Babylon Toolkit Pro Classes.

Community Edition does not require a license. But also does not have the PRO features.

1 Like

Hi @MackeyK24,

Thank you so much for your response and the guidance! I really appreciate the help.

Could you please guide me on how I can get the Pro Toolkit license? Where can I purchase it, and is there any specific process for generating the license once I have it?

Additionally, I’m looking for an older version of the Babylon Toolkit. Could you let me know where I can find and download previous versions?

Thanks again for your time and support!

Best regards,
Sonali

=========================
Babylon Toolkit Features

Community Edition

  • Unity content creation plugin
  • Managed runtime script components
  • Comprehensive lightmap baking
  • Multiple file texture formats
  • One click project deployment
  • Host web project generation

Indie Pro Edition (Basic Edition Plus) - $99.00 Annual Subscription

  • Rigidbody physics system
  • Animation state machines
  • Player character controllers
  • Recast navigation meshes
  • Detour path following
  • Raycast wheeled vehicles
  • Audio source components
  • Video player components
  • Terrain building tools

Small Business Edition (Pro Edition Plus) - $199.00 Annual Subscription

  • Two additional indie developer seats

===============
Pricing Table

Pro Tools (May be subject to change)

Indie - $99.00

Small Business - $199.00

1 Like

After you have a valid developer subscription you can generate a project license:

Then

Use the Subscription ID and the Subscription Email you used to purchase license.

1 Like

Hi @MackeyK24,

Thank you for the clarification on the different editions, pricing, and the links! I really appreciate the details.

I was reviewing both plans and noticed that the Small Business Edition is listed as $299.00 , while the Indie Plan is $99.00 annually . The only difference I see between them is the inclusion of "two additional indie developer seats in the Small Business edition. I’ve attached a screenshot for reference.

Also, if I decide to go ahead with purchasing the Pro Toolkit , I wanted to clarify the process:

  • Where will I receive my subscription ID after the purchase?
  • Will I get an email with my subscription ID and license files , or do I need to generate them manually after the purchase?

Looking forward to your response. Thanks again for your guidance!

Best regards,
Sonali

After you PayPal Subscription is complete. You will receive your subscription id from PayPal. You subscription information is associated with your PayPal account and can return to PayPal to get your subscription id. The email is your PayPal email.

The project licenses are perpetual, you can generate as many project licenses for a projects as you like as long as subscription is valid. If you cancel you subscription, your existing project licenses are still valid for life

1 Like

Hi @MackeyK24,

Thank you for clarifying my doubts and resolving my issue. I sincerely appreciate your detailed explanation and guidance! Your assistance has been invaluable, and I truly appreciate the effort you put into helping me.

Best regards,
Sonali