Does anyone know the process or principle of exporting a babylon project in unity using the babylon editor toolkit plug-in?
I think the Unity Toolkit only supports exporting from Unity to Babylon.js, not the other way around.
See:
All I need to do is export from unity to babylon. I would like to know whether babylon editor toolkit renders the model with the identity specified by unity
cc @MackeyK24 who is the creator of the exporter, but I think that everything that is supported by the exporter is listed in the doc page I linked in my first post.
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