i use this link
const data = await BABYLON.SceneLoader.ImportMeshAsync("", dir, path+"?"+new Date().getTime(), scene);
const meshes = data.meshes;
that work fine 2 month ego but some way that broken without changing any code from local side
but get this error
babylonBone ._updateAbsoluteBindMatrices is not a function
also can i find the old version of babylonloader
All versions are here - babylonjs-loaders - npm
Are you sure of the error?
_updateDifferenceMatrix has been renamed
Sorry if this broke some of your code, but this method is an internal method that is not intended to be called by end users, so we can change the name / signature of such methods without notification.
he @Evgeni_Popov i guess some parametare be replaced on final function ( ** rooturl ) may be not filled in Gltf Loader ( i used the url for loader ) but for now i use older version
if that happend for me that can be happend in other project too
i try make sample show the error