Hi all!
Please help!
I am having an error when trying to load gltf file:
RuntimeError: Unable to load from /meshes/mesh.gltf: importMesh of unknown
Here is my code:
import { SceneLoader } from '@babylonjs/core/Loading';
import '@babylonjs/loaders';
console.log(SceneLoader.IsPluginForExtensionAvailable('gltf'));
// => false
SceneLoader.OnPluginActivatedObservable.add(console.log);
// => {name: 'babylon.js', extensions: '.babylon', ...
SceneLoader.ImportMeshAsync(['mesh'], '/meshes/', 'mesh.gltf', scene, null, 'gltf').then(console.log);
After forcing loader to use gltf
in ImportMeshAsync
method also seeing this in console:
Unable to find a plugin to load gltf files. Trying to use .babylon default plugin.
Versions:
"@babylonjs/core": "^5.1.0",
"@babylonjs/loaders": "^5.1.0",
Thank you!