I know it’s not a babylon.js question per se so it might not be the perfect place to ask it. anyway hope it’s not against the community rules
I have a 3d online room editor (written in babylonjs) each room is represented by a JSON and an item is a .babylon file (we can also export it in a different format if needed)
Babylon really does the trick when speaking of real-time editing of the scene but we want to export much more realistic 2d images out of those scenes, and I assume it will be easier (and maybe even possible) to do in the backend using different rendering engine that can do ray tracing and other tricks.
I do understand that rendering the scene in such engine will take time (much more time than 60 per second).
Does any of you guys ever done something like it? can you recommend on rendering engines that I can programmatically wrap and generate those images? (no limitation on programming lang) any suggestions will be welcome.