Hi all! Still pretty new here. I’m tinkering with contact shadows, and although the blurring with distance is neat, I’m looking to adjust the darkening with distance.
Here’s a comparison of my playground on the left, and the visuals I’m trying to replicate on the right:
Notice the darker shadows underneath the legs on the right - I’ve replicated the general diffused shadow pretty well, but what I’m missing is the darker tones near the floor contact points that really solidify the item. Mine looks pretty floaty in comparison. I can’t find a way to do this with contact shadows in a way that blends neatly into the super diffused, lighter shadow.
What would y’all recommend to replicate this look? Should it be a second shadow on top of this, or is there a setting I can use to replicate this in a single shadow generator? Thanks so much for any help!