kzhsw
1
Engine: WebGL2
Version: 8.8.1
Playground: Babylon.js Playground
Steps to reproduce:
- Open the playground: Babylon.js Playground
- Move camera
- Watch the blue box
Expected:
The blue box kept exactly its rotation, and does not change on camera move, like it was cloned.

Actual:
It somehow “inherited” the billboardMode
of sourceMesh
, even if instance.billboardMode == 0
.

Related code:
1 Like
Nice one! wanna send a PR?
kzhsw
3
A quick fix would be adding this._currentLOD !== this._sourceMesh
to line 441, like this:
But I’m not sure if this is the real fix.
I like it! This sounds right to me!