Hi, I have this simple scene with spotlight pointing down and a ShadowGenerator
Every mesh casts shadows
The shadows are being generated all over the meshes.
I can’t find a bias value that fixes the problem.
For bias=0.01, it still shows a lighter shadow, but on all surfaces.
For bias=0.1 no shadow is shown
It seems that the shadow is been generated before the surfaces
Any idea o what’s wrong?