Hi guys ! I am trying to make the bowling game project and in that project can you tell me how to create physics impostor for the bowling pins? https://playground.babylonjs.com/#C21DGD#163
If I am applying cylinderImpostor to the pins the pins and bowl are colliding but pins are not behaving normally.
If i am using meshImpostor the bowl and pins are not colliding.
Thanks in advance
In your game spheres are colliding which can be done by sphereImpostor but what i want is physicsImpostor for bowling pins. I tried with cylinderImpostor but not working.
Maybe low polygon mesh colliders or composite ones with spheres and cylinders.
I tested with Oimo but not working fine(bowl is colliding with some pins and on other hand going inside some pins). Please check once - https://playground.babylonjs.com/#C21DGD#164
Can you please check once with cannon? I got some error with cannon.
I am newbie in babylon. So donβt know what to do. Can you elaborate more?
Seems good. Thank you mate
Great job brother !! Thank you
If you make some code changes it can support 100 pin+ bowling, XD.