Bug in GUI3D manager


There is an ongoing bug with the camera on 3D GUI Manager. The arccamera does not rotate at all when a 3D manager is created. Kindly take a look at these two links:

(a) https://playground.babylonjs.com/#HJZBRG#0
(b) https://playground.babylonjs.com/#HB4C01#9

Pinging @Deltakosh and @Evgeni_Popov

The samples from the doc don’t work anymore (https://playground.babylonjs.com/#8Y780Y#20) in 5.0 whereas they work in 4.2, it seems it has something to do with attaching/detaching controls.

Let’s ping @PolygonalSun who is the master of inputs.

Ah okay thanks for pinging him. I had implemented a 3D room with buttons 3 months ago and suddenly it stopped working (told from my client :sweat_smile:), hopefully this gets fixed soon.

Lemme take a look and see what’s going on

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Thanks a ton for your help! It is fixed now :slight_smile: :slight_smile:

Hey @saifshk17, if it’s working for you, that’s great but I think that there’s still an issue so I’m going to continue to investigate. In any case, thanks for finding this!

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It works for 4.2.0 version but does not work for 5.0 version (the latest). Also when I download the file and then run it on my server, the camera still does not rotate :frowning:
Could you please take a look?

It looks like the issue was related to an issue with a recent commit and was partially reverted. Everything looks to be working as intended now.

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Thanks! For anyone still facing this issue, please clear your browser’s cache and reload it :slight_smile: