Can I use Babylonjs community Editor for playable ads

Just want to ask if anyone has used BabylonJS editor for playable ads (for 3d) ?
I would like to know if the build size is small (less than 2mb)

I would recommend a custom implementation in that case, to benefit from tree-shaking.
But why won’t you try once and see if the package size is good enough for your needs?

The ES6 version should help a lot reducing the size.

I tried to build a package from the 3rd person template from the editor but could not find out where is the final build (i think it is ‘dist’ folder with bundle.js file as the main file?)

I tried to search the official document on github but could not find any reference for building so far.

Adding @julien-moreau the editor daddy to the rescue.