Can we select indexedDB location? i can’t find anything in internet regarding this question. looks like browser saves it to his app folder and we can’t change it. Is it true?
I want to save all meshes on UI side to increase loading speed of game session(and for players with low internet connection). For now it seems ok(100mb) but i expect 1gb in future. Moreover if i will try to add skins (for example) for creatures it will take even more space. I expect it can be painful for some users to allow game to take so much space on disc C where browser saves indexeddb
Unfortunately, developers have no control over physical location as far as I know and to be honest it would be scary. Fun would be to force /dev/null less fun would be C:\Windows\explorer.exe and some other way more annoying locations
i wonder when browsers will start offering users the capability to choose such an address space, just as most DCC apps and game platforms do. maybe they do , ive never checked. I dont see the app making this decision as a good goal… thats exactly what users dont want once things start hogging space… then they want control.
I control where Steam stores games. Same for Uplay or Epic Games. Same for my DCC apps and music apps.
Sorry, I should’ve been more specific - the user has full control over where and how much storage space is allocated to IDB via browser settings. IIRC, it can even be set on a per-domain basis