I’m getting the error message above when using ES6. Trying to allow mesh to receive shadows. It won’t let me assign true/false value directly to that property.
Instanced meshes only have the getter, so try:
instance.sourceMesh.receiveShadows
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That doesn’t work out for me.
I’m assuming you mean “source” because there is no property “sourceMesh”.
For all my meshes none of them have a source mesh. The “source” property is either NULL or undefined.
I did mean sourceMesh
, which is a property instanced meshes do have, and they are the only kind of mesh that only have the getter. The other one is AbstractMesh
, which has both a getter and a setter for receiveShadows
.
My instanced meshes do have the “source” property and the type is “object” but the value for all of them is null.
I don’t know how to access the AbstractMesh object from my mesh
Can you try to repro in the playground (in TS mode) ?