After upgrading my code from version 5.X to 7.X, the canvas is initially sets properly while loading but after scene load it comes out 512x512 which makes the scene pixeled, anyone know why this is happening ?
Works fine with v5 but happening this only after i update to 7
Pinging @sebavan for a possible regression.
w000t that sounds weird @Priyanshu475 can you ensure that your CSS styles are sizing the canvas as you wish ?